Of Mists and Monsters

Janthir Wilds • Janthir Syntri

Starts at 6:30 AM (in 28m 08s)

Two bosses spawn in different zones (Decima north, Greer south); both must die within 30 seconds or the first revives.

Decima deals power damage; Greer deals condi + boon corruption. Adjust builds accordingly (cleanses, condi defense).

At 75% & 25% HP, each boss becomes invulnerable: break their defiance bar, mount Warclaws, use Chain Pull, run through gates to strip armor, then resume fight.

Mechanics per side: North (Decima) - stand in green lines linking to conduits (block Empowered stacks), avoid red lines; South (Greer) - stack on green circles to prevent AoE corruption, kill add waves in break phases.

During chain phase: mount Warclaws, target boss with Chain Pull, ride around through checkpoint gates to break shield, then dismount and continue normal combat.

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